>>59480Do I, really?
If you ask me, nonetheless, you at the very least are expecting something to be said.
Well, and isn't it curious how seemingly the basemost assets can be used to create something enticing?
Best of luck to those coomer Jr's if they do. If they don't, who I am to push them further?
So far, I didn't see any game made by them of that level, disregarding the possible pun that even they would do better, shall we?
>is in japanese and has no storyAnd does this... Novel of yours have something to tell? If it was about weight gain originally, it certainly wouldn't be a problem. But it was about some other things, and yet happened to undergo this no short of a 'vibrant' transmutation, since the author wasn't able to pull something else off without the coom injection?
>muh necromancy hurr durr imperial academyImpressive, very nice. And to what extent does it all use the said lore and engaging worldbuilding?
A good game can be simple without unnecessary complexity, even more than that, when it fails to use some core-something-something elements.
>>59482>torture sceneEdgelord and prince of cringe, his everlasting majesty.
How nice it is to torture the girls you want to fuck.