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Blueberry/Fruit/Non-Standard AI Body Shapes/Colors Thread
Anonymous
Tue 11 Apr 2023 06:19:50
No.3169 Original
So I'm surprised this hasn't been talked about here yet, as I know there used to be at least one thread in the alt section, I think? Anyway, let's talk about pushing these models to the limit.
There are lots of models that are now capable of generating larger body types; but it feels like there hasn't been much progress on generating more unique things. I know HG Swells sorta pioneered the photoshop method of generating an image, coloring it blue in photoshop, and then img2img-ing it, which is how the four sorta realistic ones were generated.
However, both of the first two were generated as is without photoshop or anything other than stable diffusion. Of course, generating non-standard body types like blobs or the like is very difficult, as the further you get from the 'norm' the harder it is to tag it and teach it to a model.
So post your creations, but also, let's talk about how we got them; if only because it should be fun to see what might be needed to get the models to create things that aren't 'normal.'
There are lots of models that are now capable of generating larger body types; but it feels like there hasn't been much progress on generating more unique things. I know HG Swells sorta pioneered the photoshop method of generating an image, coloring it blue in photoshop, and then img2img-ing it, which is how the four sorta realistic ones were generated.
However, both of the first two were generated as is without photoshop or anything other than stable diffusion. Of course, generating non-standard body types like blobs or the like is very difficult, as the further you get from the 'norm' the harder it is to tag it and teach it to a model.
So post your creations, but also, let's talk about how we got them; if only because it should be fun to see what might be needed to get the models to create things that aren't 'normal.'