>>17342>>> Aniverse or SardonyxMix Nice, thanks for the tip, will try to use them in a custom blend to fi the anatomy.
>>> Most of the time I get the extra navels is during the hi-res steps. If the base image is still too blurry then the hi-res starts to assume that random rolls need the belly button. At that point its just a matter of adjusting your steps/scheduler/sampler/clip on your base image until you can see an ok outline during the preview for the base, and then adjusting the denoise on the hi-res lower or higher. I use ComfyUI have mine setup to mix in the loras during both the base and hi-res steps and the lora weights are easer to manipulate.In my case the opposite - I get most of the double navels during the first pass. Then trying with highres fix to fix these. But I use Automatic111 webui, so not having such granular control as with ComfyUI. And with the 1.6 version of Automatic111 and adding new multi-step schedulers (which is fantastic btw), I find it now more often a hit-and-miss with getting nice fat blobs. Such as, when using DPM++ 2M or 3M SDE Exponential, with low cfg scale (~5) and step count 30-40, I can get really really nice fat rolls and skin details, but then the double navel pops up or split belly.
Do you have any recommendations from your experience regarding picking steps/scheduler/sampler/clip?
>>17344Yeah, that's the dillema. Sometimes you can get a really nice gen and you don't want to play with changing seeds, but then you spend a lot of time trying to fix the double navel, which could have led to finding a better seed and gen.